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Elektron model samples
Elektron model samples













Although this means it can’t be used to create custom sonic textures from the ground up, the parameter selections allow for plenty of well-thought-out control within the specific remit of each Machine. Model:Cycles is pitched as a groovebox, rather than a fully-fledged synth, and the design very-much reflects that. It’s worth noting too that Model:Cycles provides control over just a select few synth engine parameters there’s no access to algorithms or individual operator settings, meaning that those expecting fully-fledged FM sound design tools may be left disappointed.įor those experienced with Digitone, this can make can make Model:Cycles feel a little shallow at first, but the more you use it, the more it becomes clear how much of a smart choice this is. The other multi-functional controls - Shape, Sweep and Contour - are used to edit an equally varied grab-bag of parameters.

elektron model samples

The fairly generically-named Color knob, for example, controls modulation of the Kick, inharmonic content of the Snare, and note/unison spread for the Chord mode. What is different here is that the function of some rotaries changes depending on the currently loaded Machine.

elektron model samples

There are a few functions that require a shift-press, but these are generally limited to settings menus and a few less ‘hands-on’ parameters. Design-wise, Model:Cycles is almost identical to Model:Samples, keeping the user interface and sequencer functionality exactly the same, with just the labeling and function of the core sound parameters differentiating the two.Īs before, there’s a knob-per-function ethos whereby each of the main sonic parameters has its own front panel rotary.















Elektron model samples